Zero Company uses the term Specialization for its class system. The eight standard choices are Assault, Gunslinger, Heavy, Medic, Scoundrel, Scout, Sharpshooter, and Soldier. [ea-specializations]
Each Specialization has an Ultimate ability, a Standard ability, and a Passive. Assault and Scout emphasize movement in different ways. Soldier supplies adaptable direct damage. Heavy favors sustained pressure, Gunslinger repeated attacks, Sharpshooter long-range precision, Medic support, and Scoundrel disruption.
Authored characters can have unique roles outside the standard eight. Tel-Rea, for example, is the only Jedi Padawan-class Operator. Those roles do not expand the generic recruit creator into a Jedi class option. Later progression can add another Specialization to an Operator, opening combinations that either cover a weakness or deepen a clear role.



